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    为了避免一些意外情况,你可以【加入QQ群】来获取最新通知
  • 论坛小规模更新 | Forum Minor Update

    更新内容 | Update Content 主界面重制(Home Page Reconstruction) 英语翻译更新(English Translation Update)...
  • Plan | Player Analytics - 计划 | 玩家分析

    已安装在超过3000台服务器上! Player...
  • NukkitX

    Nukkit是一款为 Minecraft 基岩版 提供的核动力服务器软件…
  • Nukkit-MOT

    前言 Nukkit-MOT 是 Nukkit Minecraft Bedrock Edition 服务器软件的特殊版本。 它是基于 NukkitPetteriM1Edition...

FakeInventories

lt_name 提交新资源:

FakeInventories - Easily create fake inventories that players can interact with.

Fake Inventories

Easily create fake inventories that players can interact with.

Download

Usage

1. Add Dependency in plugin.yml

depend:
  - FakeInventories

2. Get Service

public void onEnable() {
    RegisteredServiceProvider<FakeInventories> provider =
        getServer().getServiceManager().getProvider(FakeInventories.class);

    if (provider == null || provider.getProvider() == null) {...

阅读关于此资源更多信息...

Open Source FakeInventories

lt_name

Fake Inventories

Easily create fake inventories that players can interact with.

Download

Usage

1. Add Dependency in plugin.yml

depend:
  - FakeInventories

2. Get Service

public void onEnable() {
    RegisteredServiceProvider<FakeInventories> provider =
        getServer().getServiceManager().getProvider(FakeInventories.class);

    if (provider == null || provider.getProvider() == null) {
        getLogger().error("FakeInventories not found!");
        getServer().getPluginManager().disablePlugin(this);
        return;
    }

    FakeInventories fakeInventories = provider.getProvider();
}

3. Create Fake Inventory

Single Chest (27 slots):

ChestFakeInventory inventory = new ChestFakeInventory();
// or with custom title
ChestFakeInventory inventory = new ChestFakeInventory(null, "Custom Title");

Double Chest (54 slots):

DoubleChestFakeInventory inventory = new DoubleChestFakeInventory();
// or with custom title
DoubleChestFakeInventory inventory = new DoubleChestFakeInventory(null, "Custom Title");

Hopper (5 slots):

HopperFakeInventory inventory = new HopperFakeInventory();
// or with custom title
HopperFakeInventory inventory = new HopperFakeInventory(null, "Custom Title");

4. Set Items

inventory.setItem(0, Item.get(Item.DIAMOND));
inventory.setItem(1, Item.get(Item.GOLD_INGOT, 0, 64));

5. Add Event Listener

inventory.addListener(event -> {
    Player player = event.getPlayer();
    SlotChangeAction action = event.getAction();

    int slot = action.getSlot();
    Item sourceItem = action.getSourceItem();  // item before change
    Item targetItem = action.getTargetItem();  // item after change

    // Cancel the action (prevent item modification)
    event.setCancelled();

    // Handle click logic
    player.sendMessage("You clicked slot " + slot);
});

6. Show to Player

player.addWindow(inventory);

Complete Example

public class MyPlugin extends PluginBase {

    public void openMenu(Player player) {
        ChestFakeInventory menu = new ChestFakeInventory(null, "My Menu");

        // Set menu items
        menu.setItem(0, Item.get(Item.DIAMOND).setCustomName("Option 1"));
        menu.setItem(1, Item.get(Item.EMERALD).setCustomName("Option 2"));
        menu.setItem(2, Item.get(Item.GOLD_INGOT).setCustomName("Option 3"));

        // Handle clicks
        menu.addListener(event -> {
            event.setCancelled(); // Prevent taking items

            Player p = event.getPlayer();
            int slot = event.getAction().getSlot();

            switch (slot) {
                case 0:
                    p.sendMessage("Selected Option 1");
                    break;
                case 1:
                    p.sendMessage("Selected Option 2");
                    break;
                case 2:
                    p.sendMessage("Selected Option 3");
                    break;
            }

            p.removeWindow(event.getInventory()); // Close menu
        });

        player.addWindow(menu);
    }
}

Maven Dependency

    <repositories>
        <repository>
            <id>repo-lanink-cn</id>
            <url>https://repo.lanink.cn/repository/maven-public/</url>
        </repository>
    </repositories>

    <dependencies>
        <dependency>
            <groupId>com.nukkitx</groupId>
            <artifactId>fakeinventories</artifactId>
            <version>1.0.3-MOT-SNAPSHOT</version>
            <scope>provided</scope>
        </dependency>
    </dependencies>

NewTipsVariables

stevei5mc
stevei5mc 升级了 NewTipsVariables 的新版本:

1.1.0

1.1.0


注意事项

  1. 从版本 1.0.1 配置文件的自动更新不会受到配置文件的控制,配置文件如果有新的内容将会自动执行更新
  2. 从版本 1.0.1 起会对配置文件的版本号有异常的配置文件进行重置,在重置时会对旧配置文件进行备份
  3. 不要随意修改配置文件的版本号,否则配置文件的更新机制所带来的后果需要自负
  4. 建议备份好已经配置好的配置文件,以便在配置文件自动更新时出现问题可以及时恢复

更新内容

  1. 删除代码中无用的参数 < ea296d7c >
  2. 调整并精简部分代码 <...

阅读此次升级的详细信息...

  • Locked
FireworkShow

lt_name
lt_name 提交新资源:

FireworkShow - A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Editi

FireworkShow Plugin

Language / 语言: English | 中文

A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Edition server.

Features

  • Automated Firework Shows: Create stunning firework displays that run automatically in specified worlds
  • Multi-World Support: Configure different firework shows for different worlds
  • Customizable Positions: Set multiple spawn positions for fireworks in each world
    -...

阅读关于此资源更多信息...

FireworkShow

lt_name
lt_name 提交新资源:

FireworkShow - A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Editi

FireworkShow Plugin

Language / 语言: English | 中文

A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Edition server.

Features

  • Automated Firework Shows: Create stunning firework displays that run automatically in specified worlds
  • Multi-World Support: Configure different firework shows for different worlds
  • Customizable Positions: Set multiple spawn positions for fireworks in each world
    -...

阅读关于此资源更多信息...

Open Source FireworkShow

lt_name

FireworkShow Plugin

Language / 语言: English | 中文

A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Edition server.

Features

  • Automated Firework Shows: Create stunning firework displays that run automatically in specified worlds
  • Multi-World Support: Configure different firework shows for different worlds
  • Customizable Positions: Set multiple spawn positions for fireworks in each world
  • Performance Optimized: Uses direct packet sending instead of entity spawning to prevent server lag
  • Flexible Configuration: Global and per-world settings with override capabilities
  • Sound Control: Option to mute spawn and explosion sounds
  • Group Splitting: Alternate between position groups for varied display patterns
  • Multi-Language Support: English and Chinese language support
  • Easy Management: Simple commands for configuration and control

Requirements

  • Nukkit-MOT server
  • Java 17 or higher
  • Permission: fireworkshow.admin (default: op)

Installation

  1. Download the latest FireworkShow-3.0.0-SNAPSHOT.jar from releases
  2. Place the jar file in your server's plugins folder
  3. Restart your server
  4. Configure the plugin using the generated config.yml file

Configuration

The plugin creates a config.yml file with the following structure:

configVersion: 4

# Global default settings (shared by all worlds)
global:
  spawnTick: 40              # Ticks between spawns (20 = 1 second)
  fireworkFlightDuration: 1   # Flight duration (1-3 recommended)
  muteSpawnSound: false      # Mute spawn sound
  muteExplodeSound: false    # Mute explosion sound
  splitGroups: false         # Alternate between position groups

# Per-world configurations
worlds:
  lobby:
    enabled: true
    positions:
      - {x: -12, y: 87, z: 29}
      - {x: -29, y: 87, z: -12}
      # ... more positions

Configuration Options

Global Settings

  • spawnTick: Time between firework spawns (in ticks, 20 ticks = 1 second)
  • fireworkFlightDuration: How long fireworks fly before exploding (1-3 recommended)
  • muteSpawnSound: Whether to mute the firework launch sound
  • muteExplodeSound: Whether to mute the firework explosion sound
  • splitGroups: Split positions into alternating groups for varied patterns

World Settings

Each world can override global settings and has:

  • enabled: Whether fireworks are active in this world
  • positions: List of coordinates where fireworks spawn
  • Any global setting can be overridden per-world

Commands

All commands use the base command /fireworkshow or /fws:

General Commands

  • /fws help - Show command help
  • /fws reload - Reload configuration
  • /fws list - List all configured worlds

World Management

  • /fws enable <world> - Enable fireworks in a world
  • /fws disable <world> - Disable fireworks in a world

Position Management

  • /fws pos add <world> [x y z] - Add a firework spawn position
  • /fws pos remove <world> <index> - Remove a position by index
  • /fws pos list <world> - List all positions in a world
  • /fws pos clear <world> - Clear all positions in a world

Configuration

  • /fws set <world> <setting> <value> - Set world-specific setting
  • /fws global <setting> <value> - Set global setting

Available Settings

  • spawnTick - Time between spawns (integer)
  • flightDuration - Flight duration (integer, 1-3)
  • muteSpawn - Mute spawn sound (true/false)
  • muteExplode - Mute explosion sound (true/false)
  • splitGroups - Use alternating groups (true/false)

Usage Examples

Basic Setup

  1. Add positions where fireworks should spawn:
   /fws pos add lobby 0 80 0
   /fws pos add lobby 10 80 10
  1. Enable the world:
   /fws enable lobby

Advanced Configuration

  1. Set faster firework spawning:
   /fws set lobby spawnTick 20
  1. Make fireworks fly longer:
   /fws set lobby flightDuration 2
  1. Mute sounds for a quieter display:
   /fws set lobby muteSpawn true
   /fws set lobby muteExplode true

Performance Notes

  • The plugin uses optimized packet sending instead of spawning entities
  • Large numbers of positions are supported without significant performance impact
  • The splitGroups option can help distribute load across multiple ticks
  • Fireworks only spawn when players are present in the world

Permissions

  • fireworkshow.admin - Access to all plugin commands (default: op)

Language Support

The plugin supports multiple languages:

  • English (en_US)
  • Chinese Simplified (zh_CN)

Language is automatically detected based on your server's language setting.

Closed Source Free Suspension of development LockerShop-皮肤+披风+粒子商店三合一

NemoCat纱猫
1722015266371.png

官方群聊 - Github - 团队官网


相关指令

·/locker reload
-重载
·/locker menu
-打开主界面
·/locker giveskin
-玩家名 皮肤配置名 时长(毫秒,百度自行转换,下面同理)
·/locker givecape
-玩家名 皮肤配置名 时长
·/locker giveparticle
-玩家名 皮肤配置名 时长
·/locker help
-查看帮助(这些指令都可以查到)
·/locker statistics
-查看服务器所有皮肤、披风和粒子的获取情况




配置讲解
·skins文件夹
-用来放置皮肤

·players文件夹
-用来储存玩家数据




图片长廊

{DBYF_UU{R[[@XH7{W8BIC8.jpg




其他

·售后

-如需要反馈BUG,遭遇使用瓶颈等问题可以入群询问

·定制

工作承接以下类型的基岩版服务器相关定制,欢迎入群询问
-服务端定制
-NK PM服务端插件
-服务器材质包(UI 图标 自定义实体等)
-服务器宣传
-服务器模型定制
-服务器网站定制
-服务器地图主城建设等


*戳我入群


Copyright © 2020 - 2024 DGBirds Team.
1722014331252.png

CustomCraft

lt_name
lt_name 提交新资源:

CustomCraft - A custom crafting and furnace recipe plugin

CustomCraft

A custom crafting and furnace recipe plugin for Nukkit-MOT

Features

  • Supports shapeless crafting (similar to dye crafting)
  • Supports shaped crafting (similar to tool crafting, requires a specific pattern)
  • Supports craft count limits
  • Supports extra output items
  • Supports NBT items as crafting inputs or outputs
  • Provides convenient in-game commands to add item configurations

Installation

  1. Download the CustomCraft plugin .jar...

阅读关于此资源更多信息...

Open Source CustomCraft

lt_name

CustomCraft

A custom crafting and furnace recipe plugin for Nukkit-MOT

Features

  • Supports shapeless crafting (similar to dye crafting)
  • Supports shaped crafting (similar to tool crafting, requires a specific pattern)
  • Supports craft count limits
  • Supports extra output items
  • Supports NBT items as crafting inputs or outputs
  • Provides convenient in-game commands to add item configurations

Installation

  1. Download the CustomCraft plugin .jar file
  2. Place the jar file into the plugins folder of your Nukkit-MOT server
  3. Restart the server
  4. The plugin will automatically generate configuration files in plugins/CustomCraft

Configuration Guide

craft.json - Crafting Recipe Configuration

Config file location: plugins/CustomCraft/craft.json

Configuration Fields

Field Type Description
type Integer Recipe type: 0 = shapeless, 1 = shaped
maxCraftCount Integer Maximum craft count: -1 = unlimited, other values = specific limit (feature not fully implemented yet)
input Array/Object Input materials (see formats below)
output String Output item (format: ItemID:Damage:Amount)
shape Array Required for shaped recipes, defines crafting grid pattern
extraOutput Array Optional, list of additional output items

Item Format Description

The plugin supports three item formats:

1. Normal Item Format

  • Format: ItemID:Damage:Amount
  • Example: 58:0:1 → 1 crafting table (ID: 58, damage: 0)
  • Example: 3:0 → dirt (ID: 3, damage: 0), amount defaults to 1
  • Example: 35:14:5 → 5 red wool (ID: 35, damage: 14)

2. NBT Item Format (Items with Special Attributes)

Used for items with enchantments, custom names, lore, or other NBT data.

  • Reference format: ItemName@nbt
  • Usage steps:
    1. Hold the item in-game and run /craft add <name> to save it
    2. Reference it in recipes using Name@nbt

Examples:

  • Input reference: "input": ["GodSword@nbt"]
  • Output reference: "output": "GodSword@nbt"

Notes:

  • Actual NBT data is stored in nbtItems.json in the format
    ItemID:Damage:Amount:NBTData (auto-generated, no manual editing required)
  • If the item changes (enchantments, name, lore, etc.), you must re-run /craft add <name>
  • If you don’t know the numeric ID or damage value, you can still use /craft add <name> and treat it as an NBT item

3. Namespaced Item Format (Custom Items)

Used for modern namespaced IDs:

  • Format: namespace:item:amount
  • Examples:
    • minecraft:diamond_sword:1
    • minecraft:netherite_ingot:1

Mixed Item Format Example

{
  "type": 1,
  "maxCraftCount": -1,
  "input": {
    "A": "GodSword@nbt",
    "B": "minecraft:diamond:0:1",
    "C": "minecraft:netherite_ingot:1"
  },
  "shape": [
    "ABA",
    "BCB",
    "ABA"
  ],
  "output": "SuperGodSword@nbt"
}

Recipe Examples

Shapeless Recipe Example

(Converting dirt into a crafting table)

{
  "recipes": [
    {
      "type": 0,
      "maxCraftCount": -1,
      "input": [
        "3:0"
      ],
      "output": "58:0:1"
    }
  ]
}

Shaped Recipe Example

(9 dirt arranged in a 3×3 grid to craft a table, plus 1 extra dirt)

{
  "recipes": [
    {
      "type": 1,
      "maxCraftCount": -1,
      "input": {
        "A": "3:0"
      },
      "shape": [
        "AAA",
        "AAA",
        "AAA"
      ],
      "output": "58:0:1",
      "extraOutput": [
        "3:0:1"
      ]
    }
  ]
}

Shaped Recipe Pattern Explanation

The shape array defines the layout of items in the crafting grid:

  • "AAA" → all three slots filled with material A
  • "A A" → left and right slots filled, middle empty
  • " A " → only the center slot filled

Multiple materials can be defined:

{
  "type": 1,
  "input": {
    "A": "5:0",
    "B": "280:0"
  },
  "shape": [
    "AAA",
    " B ",
    " B "
  ],
  "output": "269:0:1"
}

This example crafts a wooden pickaxe using planks and sticks.


nbtItems.json - NBT Item Configuration

If you want to use items with special attributes (enchantments, custom names, etc.) as inputs or outputs, use in-game commands to add them.

File location: plugins/CustomCraft/nbtItems.json

NBT Item Format

This file is maintained automatically and usually should not be edited manually:

{
  "ItemName": "ItemID:Damage:Amount:NBTData"
}

Field Description:

  • ItemName: Custom identifier used in recipes
  • ItemID: Numeric ID or namespaced ID
  • Damage: Item damage / metadata
  • Amount: Item amount
  • NBTData: Base64-encoded NBT data, or not if none

Example

{
  "GodSword": "276:0:1:CgAACQQAZW5jaAoBAAAAAgIAaWQJAAIDAGx2bAMAAA==",
  "NormalDiamond": "264:0:1:not",
  "CustomItem": "minecraft:diamond_sword:1:nbt"
}

Usage

  1. Add via command (recommended):
/craft add GodSword
  1. Reference in recipes:
{
  "type": 0,
  "input": ["GodSword@nbt", "diamond:0:8"],
  "output": "SuperGodSword@nbt"
}

Notes:

  • NBT items must match exactly (enchantments, names, lore, etc.)
  • Using commands avoids manual configuration errors

Usage Guide

1. Add Simple Recipes

Edit craft.json, add recipes following the format above, then reload the plugin with /reload.

2. Create Advanced Recipes Using NBT Items

NBT items preserve all special attributes, including:

  • Enchantments
  • Custom names and lore
  • Hidden flags
  • Other NBT data

Steps

  1. Prepare your special item
    • Example: a Sharpness V diamond sword named "GodSword"
  2. Save the item
    • Hold the item
    • Run /craft add GodSword
  3. Use it in recipes
    • Format: ItemName@nbt
    • As input: "input": ["GodSword@nbt"]
    • As output: "output": "GodSword@nbt"

Full Example - Craft a Special Item

{
  "type": 1,
  "maxCraftCount": 1,
  "input": {
    "A": "diamond:0",
    "B": "emerald:0"
  },
  "shape": [
    "AAA",
    "ABA",
    "AAA"
  ],
  "output": "GodSword@nbt"
}

Full Example - Upgrade a Special Item

{
  "type": 0,
  "maxCraftCount": -1,
  "input": ["GodSword@nbt", "nether_star:0:1"],
  "output": "SuperGodSword@nbt"
}

Important Notes:

  • Player items must match saved NBT data exactly
  • Use clear, recognizable names for NBT items
  • View all saved items in nbtItems.json

Testing Recipes

  1. Save configuration files
  2. Reload the plugin using /reload
  3. Open a crafting table and test the recipe

Commands

Command Description Permission
/craft add <name> Save the held item to nbtItems configuration customcraft.craft

Permission Notes:

  • customcraft.craft is granted to OPs by default

FAQ

Q: Changes don’t take effect?
A: Restart the server after editing configuration files.

Q: How do I use enchanted items as ingredients?
A: Save them with /craft add <name> and reference them using name@nbt.

Q: Is the @nbt suffix required?
A: Yes, it is mandatory when referencing items from nbtItems.json.

Q: What’s the difference between normal and namespaced item formats?
A:

  • Normal: ID:Damage:Amount (e.g. 276:0:1)
  • Namespaced: minecraft:item_name (e.g. minecraft:diamond_sword)

Q: What is extraOutput used for?
A: It allows additional items to be given alongside the main output.

Q: Does maxCraftCount = 1 mean only one player can craft it?
A: No, it limits crafting per player, not globally.

Q: How do I view saved NBT items?
A: Open plugins/CustomCraft/nbtItems.json.


Feedback & Support

If you encounter issues or have suggestions, feel free to submit an issue:

  • Like
Reactions: NemoCat纱猫

ElySecurity

NemoCat纱猫
NemoCat纱猫 提交新资源:

ElySecurity - Powerful and intelligent security plugin

ElySecurity Server Security Plugin

A powerful Minecraft Nukkit server security plugin providing comprehensive player management and content security features.

🚀 Features

🔒 Core Security Functions

  • OP Permission Management - Dual storage mode: Database/File
  • Permission Status Synchronization - Real-time detection and synchronization of player permissions
  • Content Security Detection - Supports dual detection via local and Baidu API

🛡️ Anti-Violation...


阅读关于此资源更多信息...

ElySecurity

NemoCat纱猫

ElySecurity Server Security Plugin

A powerful Minecraft Nukkit server security plugin providing comprehensive player management and content security features.

🚀 Features

🔒 Core Security Functions

  • OP Permission Management - Dual storage mode: Database/File
  • Permission Status Synchronization - Real-time detection and synchronization of player permissions
  • Content Security Detection - Supports dual detection via local and Baidu API

🛡️ Anti-Violation Mechanisms

  • Smart Spam Detection - Multi-dimensional detection based on message interval, similarity, and information entropy
  • Prohibited Word Filtering - Local word library + Baidu AI Content Moderation
  • Multiple Punishment Methods - Configurable punishments: warning, kick, mute, etc.

⚙️ Technical Features

  • Dual Storage Mode - Choice between MySQL database or YAML file storage
  • Redis Cache Support - High-performance caching for acceleration
  • Multi-language Support - Chinese/English interface
  • Asynchronous Detection - Does not block the server's main thread

📦 Installation Requirements

Environment Requirements

  • Nukkit API: 1.0.10+
  • Java: 8+
  • Optional: MySQL 5.7+ / Redis 5+

Dependencies

  • Required: Nukkit Server
  • Optional: MySQL Driver, Redis Client

⚡ Quick Start

1. Install the Plugin

Place ElySecurity.jar into the plugins/ directory and restart the server.

2. Basic Configuration

Edit plugins/ElySecurity/config.yml:

# Basic Settings
language: "zh_CN" # Language: zh_CN / en_US

# Storage Mode Selection
mysql:
  enabled: false # Disable MySQL, use file storage

3. Add an Administrator

Execute in the console:

op add YourGameID

🛠️ Configuration Guide

Storage Mode Configuration

Option A: Use File Storage (Simple)

mysql:
  enabled: false

OP list will be saved at: plugins/ElySecurity/admin.yml

Option B: Use Database Storage (Recommended)

mysql:
  enabled: true
  host: "localhost"
  port: 3306
  database: "elysecurity"
  username: "root"
  password: "your_password"

Security Feature Configuration

Anti-Spam Settings

anti-spam:
  enabled: true
  message-interval: 1000 # Message interval(ms)
  similarity-threshold: 0.8 # Similarity threshold
  punishment: "kick" # Punishment method: warning/kick

Prohibited Words Settings

prohibited-words:
  enabled: true
  mode: "local" # local/baidu/both
  punishment: "mute" # Punishment method: warning/kick/mute
  mute-duration: 300 # Mute duration(seconds)

📋 Command List

Command Permission Description Example
/op add <player> elysecurity.op Add OP permission /op add Steve
/op remove <player> elysecurity.op Remove OP permission /op remove Alex

⚠️ Note: OP commands can only be executed from the server console.

📁 File Structure

plugins/ElySecurity/
├── config.yml # Main configuration file
├── admin.yml # OP list (File mode)
├── prohibited-words.yml # Prohibited word library
├── lang/
│ ├── zh_CN.yml # Chinese language file
│ └── en_US.yml # English language file
└── logs/ # Log directory

🔧 Advanced Features

Redis Cache Acceleration

redis:
  enabled: true
  host: "localhost"
  port: 6379
  password: ""

Baidu AI Content Moderation

baidu-api:
  enabled: true
  api-key: "your_api_key"
  secret-key: "your_secret_key"

Custom Prohibited Words

Edit prohibited-words.yml:

local-words:
  - "Banned Word 1"
  - "Banned Word 2"
  - "Banned Word 3"

❓ FAQ

Q1: Plugin fails to load?

  • Check if Nukkit version ≥ 1.0.10
  • Check if Java version ≥ 8
  • Check server logs for detailed error messages

Q2: OP permissions not syncing?

  • Ensure storage mode configuration is correct
  • Check database connection (if using MySQL)
  • Try re-executing the OP command

Q3: How to backup OP list?

  • File mode: Backup admin.yml
  • Database mode: Backup the ops table in MySQL

Q4: How to update the plugin?

  1. Backup configuration files
  2. Replace the plugin JAR file
  3. Restart the server
  4. Check configuration compatibility

📊 Performance Optimization Suggestions

  1. Small-scale servers: Use file storage mode
  2. Medium/Large servers: Use MySQL+Redis combination
  3. Adjust detection thresholds: Tune sensitivity based on server load
  4. Regular cache cleanup: Restart to free memory after long uptime

🤝 Contribution & Support

Issue Reporting

When reporting issues, please provide:

  1. Nukkit version
  2. Plugin version
  3. Error log screenshot
  4. Steps to reproduce

Feature Suggestions

Feature suggestions are welcome via GitHub Issues.

📄 License

This project is licensed under the MIT License. See the LICENSE file for details.

🔌 API Calls

Baidu Content Moderation API

Other plugins can call this plugin's Baidu content moderation function via:

// Get the ElySecurity plugin instance
PluginBase elySecurity = getServer().getPluginManager().getPlugin("ElySecurity");

// Check if content violates rules
if (elySecurity instanceof cn.ElysianArena.ElySecurity.Main) {
    cn.ElysianArena.ElySecurity.Main main = (cn.ElysianArena.ElySecurity.Main) elySecurity;
    cn.ElysianArena.ElySecurity.security.ViolationResult result = main.getProhibitedWords().checkContent(playerName, content);

    if (result.isViolated()) {
        // Handle violating content
        String source = result.getSource(); // Violation source (local/baidu)
        List<String> details = result.getViolationDetails(); // Violation details
        double confidence = result.getConfidence(); // Confidence level
    }
}

The returned ViolationResult object contains the following fields:

  • violated: Whether it violates rules
  • violationType: Violation type ID
  • subType: Subtype
  • violationDetails: Violation details (e.g., matched keywords)
  • source: Detection source (local/baidu)
  • confidence: Confidence level
  • message: Additional message

✨ Changelog

v1.0.0

  • ✅ OP Permission Management
  • ✅ Anti-Spam System
  • ✅ Prohibited Word Filtering
  • ✅ Dual Storage Mode Support
  • ✅ Multi-language Interface

bStats

RedirectCMD

NemoCat纱猫
NemoCat纱猫 提交新资源:

RedirectCMD - Replace Command

RedirectCMD​

A very simple command replacement plugin, initially designed for ElysianArena.

Feature Overview​

This plugin allows customization of command aliases via a configuration file. When a player or the console executes a registered alias command, it automatically triggers a predefined series of commands.

Core Features​

  • Dynamic Command Registration: Automatically registers commands based on the configuration file...

阅读关于此资源更多信息...

Open Source Free RedirectCMD

NemoCat纱猫

RedirectCMD​

A very simple command replacement plugin, initially designed for ElysianArena.

Feature Overview​

This plugin allows customization of command aliases via a configuration file. When a player or the console executes a registered alias command, it automatically triggers a predefined series of commands.

Core Features​

  • Dynamic Command Registration: Automatically registers commands based on the configuration file.
  • Batch Command Execution: Supports triggering multiple command sequences with a single alias.
  • Flexible Configuration: Easily manage command aliases through a YAML configuration file.

Configuration Example​

Code:
commands:
  - name: "startgame"
    description: "Command to start the game"
    recommand:
      - "say The game is about to start!"
      - "effect @a clear"
      - "time set day"

Usage Instructions​

1. Define command aliases and their execution sequences in the configuration file.
2. After reloading the plugin, the newly registered commands become available.
3. Executing an alias command will run the preset commands in sequence.

PepperShop-MOT

NemoCat纱猫
NemoCat纱猫 提交新资源:

PepperShop-MOT - A very useful chest store

PepperShop-MOT​

A Nukkit plugin, developed based on PepperShop, which in turn is based on QuickShopX, and QuickShopX itself is derived from the original QuickShop plugin by author WetABQ.

Features of PepperShop-MOT​

  • Support for Nukkit-MOT
  • Compatible with the latest version of the Land plugin...

阅读关于此资源更多信息...

Open Source Free Need Depend PepperShop-MOT

NemoCat纱猫

PepperShop-MOT​

A Nukkit plugin, developed based on PepperShop, which in turn is based on QuickShopX, and QuickShopX itself is derived from the original QuickShop plugin by author WetABQ.

Features of PepperShop-MOT​

  • Support for Nukkit-MOT
  • Compatible with the latest version of the Land plugin
  • Support for string items

User Guide​

Creating a Shop​

Android: Gently touch the chest (do not break it), then switch to the item you want to sell in your hand, and finally enter the price directly in the chat bar.

Windows 10: Left-click the chest, then switch to the item you want to sell in your hand, and finally enter the price directly in the chat bar.

Creative Mode: Hold Shift, break the chest, then follow the process above to create a shop and enter the price directly in the chat bar.

Trading​

Chat Bar: After clicking the shop sign, enter the quantity you want to purchase.

Interface: Click the shop sign to open the interface, drag to adjust the trade quantity, and click confirm.

Chat Bar and Interface: Supports both methods. A single click on the sign uses the chat bar input, while a double click opens the interface.

Modifying Prices​

Chat Bar: Click the sign and use commands to modify the shop (see `/ps help` for specific commands).
Interface: Click the shop sign to open the interface and follow the on-screen instructions to modify.
Chat Bar and Interface: Both methods are available. Choose either one.

Destroying a Shop​

Break either the shop sign or the shop chest.
Note: Anyone with `build` permissions (both place and destroy permissions) within a territory can also open the shop chest and destroy the shop.

Configuration File​

YAML:
# Language. Supports loading custom language files. Currently includes Simplified Chinese and English (cn/en).
language: cn

# Force work with the GAC plugin, but this will disable this plugin's own permission checks.
work-with-gac: false

# Shop interaction method. Available values: ChatBar, Both, Interface. Represents Chat-Only, Both Enabled, UI-Only respectively.
# Please refer to the "User Guide -> Trading" section. Recommended value: Both.
interaction-method: Both

# Shop interaction timeout (ms). If entering a price results in it being sent as a normal chat message, increase this value.
interaction-timeout: 5000

# Hologram item packet sending rate (per second). Recommended value is 1000. If display issues occur, lower this value.
hologram-item-effect: 1000

# Hologram item packet queue capacity. If holograms fail to display/remove correctly or when crossing worlds on busy servers, increase this value (increase by 10,000 each time).
packet-queue-capacity: 10000

# Work with the Residence plugin (requires Residence to be installed).
link-with-residence-plugin: true

# Work with the Land plugin (requires Land to be installed).
link-with-land-plugin: true

# Whether shops can only be created within territory areas (recommended ON).
# This option depends on any territory plugin. If none is installed, it has no effect.
only-create-shop-in-residence-area: true

# Whether OPs can ignore territory permissions to open/destroy shops.
# This option depends on any territory plugin. If none is installed, it has no effect.
operator-ignore-build-permission: false

# Whether hoppers can only supply shops within territory areas. This does not affect normal transport for non-shop chests (only affects shops).
# This option depends on any territory plugin. If none is installed, it has no effect.
# Recommended ON.
limit-hopper: true

# Whether to use item name translation files (if you want to see Chinese item names, refer to the "About Displaying Chinese Item Names" section below and enable this).
use-item-name-translations: false

Plugin Commands​

Main command: /ps [subcommand], Alias: /qs

CommandPurposePermission
/ps helpDisplays help informationEveryone
/ps buySets the shop to BUY typeEveryone
/ps sellSets the shop to SELL typeEveryone
/ps priceSets the unit price of the shopEveryone
/ps serverSets the shop as a server shop (unlimited stock)Admin
/ps versionDisplays plugin version informationAdmin
/ps cpOpens the plugin configuration panel (UI)Admin
/ps reloadReloads all configuration files (except data files)Admin

Each subcommand can be abbreviated, e.g., `/ps help` to `/ps h`, `/ps buy` to `/ps b`, etc. Use `/ps help` to see all abbreviations.

GAC Compatibility​

You need to set `work-with-gac: true` in the `config.yml`. As a trade-off for compatibility, the permission check feature will be disabled. If this is not set, the plugin will not start.

Territory Plugin Compatibility​

PepperShop-MOT supports both the Residence and Land territory plugins. Choose only one; loading both may cause unexpected issues.

The Land plugin does not have a native `build` permission. Having both destroy and place block permissions is equivalent to having `build` permission. Both are required.

Importing Data from QuickShopX​

This plugin supports QuickShopX's shop data files. Copy the `shops` folder to the PepperShop directory. However, configuration and language files are not supported and must be configured manually.

Displaying Chinese Item Names​

  1. Manually download the item-translations.yml file and place it in the plugin folder.
  2. Use the command /ps r (works for OPs and console).
  3. In-game, use the command /ps cp to open the configuration panel.
  4. Turn ON the Use Translated Item Names switch and click the submit button.
If the corresponding switch is not shown in the panel, check if the file is in the correct location.

Change Logs​

1.3.3 (from QuickShopX)​

  • Support for the latest Nukkit-MOT
  • Support for the latest Land plugin

Authors​


Original Author​

  • Article
Nukkit-MOT 核心入驻网易!猜你有以下疑问~

NemoCat纱猫
在编写本篇文章时,网易Nukkit入驻通道已开放,即现在就可以前往网易MC开发者平台进行申请!

什么时候的事?​

在最近的MC Studio更新中正式上线了Nukkit服务器入口
您可下载MC Studio查看详情

我该如何入驻?入驻具体的流程有哪些?​

此内容请前往网易MC开发者文档查看,这里不过多赘述

如果将基岩版服务器转战网易有哪些问题?​

  1. 插件适配(适配网易MC的通讯协议)
  2. 保证服务器整体质量具有高完成度,高可玩性,且具有一定的盈利性
  3. 与NukkitMaster进行对接

什么是NukkitMaster?​

如果你是一个网易Java区的服主,那么你应该知道SpigotMaster,所以NukkitMaster也是这个道理(
NukkitMaster是基于Nukkit-MOT开发的一个与网易MC进行交互的一个插件
它是网易Nukkit服的重要组成部分
在安装上它后才可保证网易MC玩家皮肤的正常显示等
开发者可以使用它轻松的实现与网易经济的通讯,来进行商店的开发

* 此文章部分内容来自网易MC开发者文档,部分内容可能有误,可在此主题下回复
此工作的完成离不开以下开发者的贡献!
LT_Name(NukkitMOT作者)、bbbroken(EaseCation服务器开发者)、亦染(社区支持者)
  • Like
Reactions: NeoNarrative

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